11 Aug 2014

Alice

Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a freely available teaching tool designed to be a student's first exposure to object-oriented programming. It allows students to learn fundamental programming concepts in the context of creating animated movies and simple video games. In Alice, 3-D objects (e.g., people, animals, and vehicles) populate a virtual world and students create a program to animate the objects.

In Alice's interactive interface, students drag and drop graphic tiles to create a program, where the instructions correspond to standard statements in a production oriented programming language, such as Java, C++, and C#. Alice allows students to immediately see how their animation programs run, enabling them to easily understand the relationship between the programming statements and the behavior of objects in their animation. By manipulating the objects in their virtual world, students gain experience with all the programming constructs typically taught in an introductory programming course.

Wings 3D

Wings 3D is an advanced subdivision modeler that is both powerful and easy to use. Wings 3D offers a wide range of modeling tools, a customizable interface, support for lights and materials, and a built-in AutoUV mapping facility. There is no support in Wings for animation. Wings 3D is open source and completely free for use in both personal and commercial projects.

Features:

Overview:
  • Context sensitive interface
  • Configurable interface and hotkeys
  • Wide range of Selection and Mesh tools
  • Exports to common 3d file formats like .obj
  • UV mapper, Vertex Colors, Materials, and Lights
Intuitive Interface:

Wings has a simple interface. Right-click menus give you easy access to common commands. These menus are context sensitive, so depending on your selection, a different menu pops up.
Hovering over any menu item will display a brief description of the command in the Info Line at the bottom of the main window.
Variations to commands are listed in the Info Line. Many commands let you pick an extra vector or point that the command should operate upon. Command variations are initiated by selecting the command using the different mouse buttons. In the Info Line, the mouse buttons are abbreviated to L, M, and R.

Tools:

Wings 3D has a comprehensive set of mesh modeling and selection tools.
  • Standard tools such as Move, Scale, Rotate, Extrude, Bevel, Bridge, Cut, and Weld.
  • Advanced tools including: Sweep, Plane Cut, Circularise, Intersect, Bend, Shear, and Inset.
  • Magnets and Magnet Masking
  • Virtual Mirror for symmetrical modeling
  • Tweak and Sculpt
  • Edge Loop and Edge Ring selection and navigation tools
  • Smooth Preview
  • Much, MUCH more!
AutoUV:

Add textures to your model using the AutoUV facility. AutoUV helps you cut and unfold an image of your model’s surface, which you can then export for painting and texturing.

Interface Languages:

Wings is written in English but has been translated into various languages including:
  • Chinese (Simplified)
  • Chinese (Traditional)
  • Czech
  • Finnish
  • French
  • German
  • Italian
  • Japanese
  • Korean
  • Polish
  • Portuguese
  • Russian
  • Swedish
  • Turkish