11 May 2014

OpenFX

OpenFX is an Open-Source 3D modeling, animation and rendering suite. It is completely compatible with Windows 2000, Windows XP, Windows Vista, Windows 7 and Windows 8.

What can OpenFX do?

A powerful feature-set includes a full renderer and raytrace engine, NURBS support, kinematics-based animation, morphing, and an extensive plugin API.

Plugin capabilities include :
  • Image Post Processor Effects :
    • Blur: Blurs the screen to simulate Motion Blur.
    • Depth of Field: Simulates photographic depth of field.
    • Filter: Changes the color of all pixels after the rendering is complete.
    • Lens Flare: Simulates the effects of lights flaring in the lens of a camera.
    • Fog: Simulates fog and haze.
    • Glow: Adds a glow to any pixels with a key color.
    • Halo: Adds a halo around lights.
    • Hilite: Adds a hilite for lights.
    • Lasers: Simulates the appearance of a laser beam.
    • Starfield: Generates a scrolling starfield.
    • Stars: Creates the effect of a starfield in an animation.
    • SuperNova: Simulates the effect of a star going supernova.
    • Trails: Leaves a trail behind for all models that move in a animation.
    • Video: Offers 24 different video effects.
    • Xvideo: Offers 26 additional different video effects.
  • There are also two special image processors.
    • Fireballs: This plugin XFX image processor adds the capability to generate fractal fireballs and explosions. This is an animated XFX image processor and its appearance changes over a range of frames. Therefore, although it can be added as a global effect, it is best used as an Image Effects (F/X) object (Actor).
    • Atmospherics: Allows you to create atmospheric effects such as volumetric lighting, shadowing and fog using a number of configuration options.
  • Animation Physical Effects :
    • Build Effect: Builds a model towards the camera over a range of frames.
    • Buildto Effect: Builds a model face by face from thin air and builds it towards the camera.
    • Dissolve Effect: Makes a model become transparent gradually, until it disappears.
    • Explode Effect: As you might expect, makes a model explode! You can set the center of the detonation, decide whether the pieces should fall under gravity or not, whether they should tumble, and more.
    • Fall Effect: Makes a model fall down under the force of gravity. Thebouncing behavior and elasticity are fully adjustable.
    • Flap Effect: A simultaneous combination of the Wave and Modulate effects.
    • Modulate Effect: Passes a wave through the specified axis of the model and moves the vertices radially outward.
    • Shake Effect: Makes the model shake from its bottom to its top.
    • Spring Effect: Makes an actor with a costume compress inward upon itself and then fling off at high speed.
    • Squash Effect: Compresses or expands an actor's costume in a specified direction. Unlike a simple scaling motion, the Squash effect causes the model to bulge outward, like a rubber ball.
    • Twist Effect: Twists or untwists an actor's costume around the specified axis.
    • Unbuild Effect: Takes the model apart face-by-face until nothing remains.
    • Warp Effect: Makes a model warp out of view or into view.
    • Wave Effect: Makes a model undulate under the force of a wave.

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